{"id":756753,"date":"2024-09-20T10:23:23","date_gmt":"2024-09-20T09:23:23","guid":{"rendered":"https:\/\/www.architectsjournal.co.uk\/?p=756753"},"modified":"2024-09-20T10:23:23","modified_gmt":"2024-09-20T09:23:23","slug":"zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game","status":"publish","type":"post","link":"https:\/\/www.architectsjournal.co.uk\/news\/zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game","title":{"rendered":"Zaha Hadid Architects creates stylised London for Fortnite video game"},"content":{"rendered":"<p>The practice collaborated with Epic Games on its highly stylised London cityscape for Fortnite, a free-to-play online video game.<\/p>\n<p><a href=\"https:\/\/create.fortnite.com\/news\/fortnite-s-re-imagine-london-bringing-london-to-life-in-uefn?team=personal\" target=\"_blank\" rel=\"noopener\">Re:Imagine London<\/a> is a virtual island inspired by London\u2019s waterfronts, which have been overhauled in the game to feature curvy architecture consistent with ZHA\u2019s built works. The \u2018playable\u2019 area features iconic landmarks including St Paul\u2019s Cathedral, Tate Modern, and Shakespeare\u2019s Globe Theatre.<\/p>\n<p>Fortnite players can design their own buildings on four sites on the island, choosing between six building types \u2013 walkway, structure, park, commercial, office and residential \u2013 and then placing voxels (3D counterparts to pixels) of these types within the building site.<\/p>\n<p>\u2018Players define the shape and category of buildings by placing voxels, while the new system automatically generates realistic structures,\u2019 explained Epic. It added that ZHA had \u2018designed the modular pieces, and set the rules for how these pieces fit together, enabling the creation of buildings much larger than a single voxel\u2019.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-756777\" src=\"https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects.jpg\" alt=\"\" width=\"1920\" height=\"916\" srcset=\"https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects.jpg 1920w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects-300x143.jpg 300w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects-1024x489.jpg 1024w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects-768x366.jpg 768w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects-1600x763.jpg 1600w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects-1536x733.jpg 1536w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects-230x110.jpg 230w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092709\/Mass-Customised-Example-Water-Centric-Docklands-District-%C2%A9zahahadidarchitects-150x72.jpg 150w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p>ZHA said that players in the survivor-builder game could now explore London as a \u2018co-operative multiplayer experience\u2019 and, at the same time, learn how to negotiate \u2018the complexities of the urban condition to build collaboratively in a contemporary context\u2019.<\/p>\n<p>The project aims to explore the use of Epic&#8217;s 3D editor, dubbed the Unreal Editor for Fortnite (UEFN), for \u2018practical applications in architecture\u2019, as well as \u2018pool creator talent\u2019, across industries.<\/p>\n<p>The UEFN is a PC-only editor which enables 3D viewport workstyles to be used with the creation tools found in Fortnite Creative.<\/p>\n<p>Re:Imagine London\u2019s modules incorporate \u2018recent advances in construction technologies\u2019, according to ZHA, while \u2018showcasing a parametric approach to environmental and contextual performance\u2019 through varying typologies, lighting and materiality.<\/p>\n<p>The firm says the project \u2018continues ongoing research applications by ZHA\u2019s Computation and Design Group (ZHACODE) in urban planning, platform design, spatial content creation, configurators, user experience design, and future twins\u2019.<\/p>\n<p><strong>You can play<\/strong> Re:Imagine London by downloading Fortnite (<strong><em><a href=\"https:\/\/zahahadidarchitects.cmail19.com\/t\/j-l-giuxtd-hjvdrkjuh-h\/\">Fortnite.com\/download<\/a><\/em><\/strong>) on your platform of choice and searching \u2018Re:Imagine London\u2019 or \u20181442-4257-4418\u2019.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-756783\" src=\"https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames.png\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames.png 1920w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames-300x169.png 300w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames-1024x576.png 1024w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames-768x432.png 768w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames-1600x900.png 1600w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames-1536x864.png 1536w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames-560x315.png 560w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames-230x129.png 230w, https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20092847\/ReImagineLondon_CollaborativeBuild_%C2%A9epicgames-150x84.png 150w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The practice collaborated with Epic Games on its highly stylised London cityscape for Fortnite, a free-to-play online video game. Re:Imagine London is a virtual island inspired by London\u2019s waterfronts, which have been overhauled in the game to feature curvy architecture consistent with ZHA\u2019s built works. The \u2018playable\u2019 area features iconic landmarks including St Paul\u2019s Cathedral, &#8230;<\/p>\n","protected":false},"author":138919,"featured_media":756768,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_oasis_is_in_workflow":0,"_oasis_original":0,"ep_exclude_from_search":false},"categories":[681],"tags":[5162,1901,1422],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Zaha Hadid Architects creates stylised London for Fortnite video game<\/title>\n<meta name=\"description\" content=\"Zaha Hadid Architects (ZHA) has developed a virtual, parametric-style London for one of the world\u2019s most popular video games\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.architectsjournal.co.uk\/news\/zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Zaha Hadid Architects creates stylised London for Fortnite video game\" \/>\n<meta property=\"og:description\" content=\"Zaha Hadid Architects (ZHA) has developed a virtual, parametric-style London for one of the world\u2019s most popular video games\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.architectsjournal.co.uk\/news\/zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game\" \/>\n<meta property=\"og:site_name\" content=\"The Architects\u2019 Journal\" \/>\n<meta property=\"article:published_time\" content=\"2024-09-20T09:23:23+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/cdn.rt.emap.com\/wp-content\/uploads\/sites\/4\/2024\/09\/20091700\/Untitled-design-2024-09-20T084500.870-1024x683.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"683\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Anna Highfield\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Anna Highfield\" \/>\n\t<meta name=\"twitter:label2\" content=\"Estimated reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.architectsjournal.co.uk\/news\/zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game\",\"url\":\"https:\/\/www.architectsjournal.co.uk\/news\/zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game\",\"name\":\"Zaha Hadid Architects creates stylised London for Fortnite video game\",\"isPartOf\":{\"@id\":\"https:\/\/www.architectsjournal.co.uk\/#website\"},\"datePublished\":\"2024-09-20T09:23:23+00:00\",\"dateModified\":\"2024-09-20T09:23:23+00:00\",\"author\":{\"@id\":\"https:\/\/www.architectsjournal.co.uk\/#\/schema\/person\/a0c53f8ef918e29ea9d62857f8525eb3\"},\"description\":\"Zaha Hadid Architects (ZHA) has developed a virtual, parametric-style London for one of the world\u2019s most popular video games\",\"breadcrumb\":{\"@id\":\"https:\/\/www.architectsjournal.co.uk\/news\/zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game#breadcrumb\"},\"inLanguage\":\"en-GB\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/www.architectsjournal.co.uk\/news\/zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.architectsjournal.co.uk\/news\/zaha-hadid-architects-creates-stylised-london-for-fortnite-video-game#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.architectsjournal.co.uk\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Zaha Hadid Architects creates stylised London for Fortnite video game\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.architectsjournal.co.uk\/#website\",\"url\":\"https:\/\/www.architectsjournal.co.uk\/\",\"name\":\"The Architects\u2019 Journal\",\"description\":\"Architecture News &amp; 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